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-rw-r--r--contrib/qemu/util/bitmap.c256
1 files changed, 0 insertions, 256 deletions
diff --git a/contrib/qemu/util/bitmap.c b/contrib/qemu/util/bitmap.c
deleted file mode 100644
index 687841dcec0..00000000000
--- a/contrib/qemu/util/bitmap.c
+++ /dev/null
@@ -1,256 +0,0 @@
-/*
- * Bitmap Module
- *
- * Stolen from linux/src/lib/bitmap.c
- *
- * Copyright (C) 2010 Corentin Chary
- *
- * This source code is licensed under the GNU General Public License,
- * Version 2.
- */
-
-#include "qemu/bitops.h"
-#include "qemu/bitmap.h"
-
-/*
- * bitmaps provide an array of bits, implemented using an an
- * array of unsigned longs. The number of valid bits in a
- * given bitmap does _not_ need to be an exact multiple of
- * BITS_PER_LONG.
- *
- * The possible unused bits in the last, partially used word
- * of a bitmap are 'don't care'. The implementation makes
- * no particular effort to keep them zero. It ensures that
- * their value will not affect the results of any operation.
- * The bitmap operations that return Boolean (bitmap_empty,
- * for example) or scalar (bitmap_weight, for example) results
- * carefully filter out these unused bits from impacting their
- * results.
- *
- * These operations actually hold to a slightly stronger rule:
- * if you don't input any bitmaps to these ops that have some
- * unused bits set, then they won't output any set unused bits
- * in output bitmaps.
- *
- * The byte ordering of bitmaps is more natural on little
- * endian architectures.
- */
-
-int slow_bitmap_empty(const unsigned long *bitmap, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; ++k) {
- if (bitmap[k]) {
- return 0;
- }
- }
- if (bits % BITS_PER_LONG) {
- if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) {
- return 0;
- }
- }
-
- return 1;
-}
-
-int slow_bitmap_full(const unsigned long *bitmap, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; ++k) {
- if (~bitmap[k]) {
- return 0;
- }
- }
-
- if (bits % BITS_PER_LONG) {
- if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) {
- return 0;
- }
- }
-
- return 1;
-}
-
-int slow_bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; ++k) {
- if (bitmap1[k] != bitmap2[k]) {
- return 0;
- }
- }
-
- if (bits % BITS_PER_LONG) {
- if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) {
- return 0;
- }
- }
-
- return 1;
-}
-
-void slow_bitmap_complement(unsigned long *dst, const unsigned long *src,
- int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; ++k) {
- dst[k] = ~src[k];
- }
-
- if (bits % BITS_PER_LONG) {
- dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
- }
-}
-
-int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
- unsigned long result = 0;
-
- for (k = 0; k < nr; k++) {
- result |= (dst[k] = bitmap1[k] & bitmap2[k]);
- }
- return result != 0;
-}
-
-void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++) {
- dst[k] = bitmap1[k] | bitmap2[k];
- }
-}
-
-void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
-
- for (k = 0; k < nr; k++) {
- dst[k] = bitmap1[k] ^ bitmap2[k];
- }
-}
-
-int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k;
- int nr = BITS_TO_LONGS(bits);
- unsigned long result = 0;
-
- for (k = 0; k < nr; k++) {
- result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
- }
- return result != 0;
-}
-
-#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
-
-void bitmap_set(unsigned long *map, int start, int nr)
-{
- unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
- int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
- unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
-
- while (nr - bits_to_set >= 0) {
- *p |= mask_to_set;
- nr -= bits_to_set;
- bits_to_set = BITS_PER_LONG;
- mask_to_set = ~0UL;
- p++;
- }
- if (nr) {
- mask_to_set &= BITMAP_LAST_WORD_MASK(size);
- *p |= mask_to_set;
- }
-}
-
-void bitmap_clear(unsigned long *map, int start, int nr)
-{
- unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
- int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
- unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
-
- while (nr - bits_to_clear >= 0) {
- *p &= ~mask_to_clear;
- nr -= bits_to_clear;
- bits_to_clear = BITS_PER_LONG;
- mask_to_clear = ~0UL;
- p++;
- }
- if (nr) {
- mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
- *p &= ~mask_to_clear;
- }
-}
-
-#define ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
-
-/**
- * bitmap_find_next_zero_area - find a contiguous aligned zero area
- * @map: The address to base the search on
- * @size: The bitmap size in bits
- * @start: The bitnumber to start searching at
- * @nr: The number of zeroed bits we're looking for
- * @align_mask: Alignment mask for zero area
- *
- * The @align_mask should be one less than a power of 2; the effect is that
- * the bit offset of all zero areas this function finds is multiples of that
- * power of 2. A @align_mask of 0 means no alignment is required.
- */
-unsigned long bitmap_find_next_zero_area(unsigned long *map,
- unsigned long size,
- unsigned long start,
- unsigned int nr,
- unsigned long align_mask)
-{
- unsigned long index, end, i;
-again:
- index = find_next_zero_bit(map, size, start);
-
- /* Align allocation */
- index = ALIGN_MASK(index, align_mask);
-
- end = index + nr;
- if (end > size) {
- return end;
- }
- i = find_next_bit(map, end, index);
- if (i < end) {
- start = i + 1;
- goto again;
- }
- return index;
-}
-
-int slow_bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
-{
- int k, lim = bits/BITS_PER_LONG;
-
- for (k = 0; k < lim; ++k) {
- if (bitmap1[k] & bitmap2[k]) {
- return 1;
- }
- }
-
- if (bits % BITS_PER_LONG) {
- if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) {
- return 1;
- }
- }
- return 0;
-}