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Diffstat (limited to 'contrib/qemu/util/bitmap.c')
| -rw-r--r-- | contrib/qemu/util/bitmap.c | 256 | 
1 files changed, 0 insertions, 256 deletions
diff --git a/contrib/qemu/util/bitmap.c b/contrib/qemu/util/bitmap.c deleted file mode 100644 index 687841dcec0..00000000000 --- a/contrib/qemu/util/bitmap.c +++ /dev/null @@ -1,256 +0,0 @@ -/* - * Bitmap Module - * - * Stolen from linux/src/lib/bitmap.c - * - * Copyright (C) 2010 Corentin Chary - * - * This source code is licensed under the GNU General Public License, - * Version 2. - */ - -#include "qemu/bitops.h" -#include "qemu/bitmap.h" - -/* - * bitmaps provide an array of bits, implemented using an an - * array of unsigned longs.  The number of valid bits in a - * given bitmap does _not_ need to be an exact multiple of - * BITS_PER_LONG. - * - * The possible unused bits in the last, partially used word - * of a bitmap are 'don't care'.  The implementation makes - * no particular effort to keep them zero.  It ensures that - * their value will not affect the results of any operation. - * The bitmap operations that return Boolean (bitmap_empty, - * for example) or scalar (bitmap_weight, for example) results - * carefully filter out these unused bits from impacting their - * results. - * - * These operations actually hold to a slightly stronger rule: - * if you don't input any bitmaps to these ops that have some - * unused bits set, then they won't output any set unused bits - * in output bitmaps. - * - * The byte ordering of bitmaps is more natural on little - * endian architectures. - */ - -int slow_bitmap_empty(const unsigned long *bitmap, int bits) -{ -    int k, lim = bits/BITS_PER_LONG; - -    for (k = 0; k < lim; ++k) { -        if (bitmap[k]) { -            return 0; -        } -    } -    if (bits % BITS_PER_LONG) { -        if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { -            return 0; -        } -    } - -    return 1; -} - -int slow_bitmap_full(const unsigned long *bitmap, int bits) -{ -    int k, lim = bits/BITS_PER_LONG; - -    for (k = 0; k < lim; ++k) { -        if (~bitmap[k]) { -            return 0; -        } -    } - -    if (bits % BITS_PER_LONG) { -        if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) { -            return 0; -        } -    } - -    return 1; -} - -int slow_bitmap_equal(const unsigned long *bitmap1, -                      const unsigned long *bitmap2, int bits) -{ -    int k, lim = bits/BITS_PER_LONG; - -    for (k = 0; k < lim; ++k) { -        if (bitmap1[k] != bitmap2[k]) { -            return 0; -        } -    } - -    if (bits % BITS_PER_LONG) { -        if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { -            return 0; -        } -    } - -    return 1; -} - -void slow_bitmap_complement(unsigned long *dst, const unsigned long *src, -                            int bits) -{ -    int k, lim = bits/BITS_PER_LONG; - -    for (k = 0; k < lim; ++k) { -        dst[k] = ~src[k]; -    } - -    if (bits % BITS_PER_LONG) { -        dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); -    } -} - -int slow_bitmap_and(unsigned long *dst, const unsigned long *bitmap1, -                    const unsigned long *bitmap2, int bits) -{ -    int k; -    int nr = BITS_TO_LONGS(bits); -    unsigned long result = 0; - -    for (k = 0; k < nr; k++) { -        result |= (dst[k] = bitmap1[k] & bitmap2[k]); -    } -    return result != 0; -} - -void slow_bitmap_or(unsigned long *dst, const unsigned long *bitmap1, -                    const unsigned long *bitmap2, int bits) -{ -    int k; -    int nr = BITS_TO_LONGS(bits); - -    for (k = 0; k < nr; k++) { -        dst[k] = bitmap1[k] | bitmap2[k]; -    } -} - -void slow_bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, -                     const unsigned long *bitmap2, int bits) -{ -    int k; -    int nr = BITS_TO_LONGS(bits); - -    for (k = 0; k < nr; k++) { -        dst[k] = bitmap1[k] ^ bitmap2[k]; -    } -} - -int slow_bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, -                       const unsigned long *bitmap2, int bits) -{ -    int k; -    int nr = BITS_TO_LONGS(bits); -    unsigned long result = 0; - -    for (k = 0; k < nr; k++) { -        result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); -    } -    return result != 0; -} - -#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG)) - -void bitmap_set(unsigned long *map, int start, int nr) -{ -    unsigned long *p = map + BIT_WORD(start); -    const int size = start + nr; -    int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); -    unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); - -    while (nr - bits_to_set >= 0) { -        *p |= mask_to_set; -        nr -= bits_to_set; -        bits_to_set = BITS_PER_LONG; -        mask_to_set = ~0UL; -        p++; -    } -    if (nr) { -        mask_to_set &= BITMAP_LAST_WORD_MASK(size); -        *p |= mask_to_set; -    } -} - -void bitmap_clear(unsigned long *map, int start, int nr) -{ -    unsigned long *p = map + BIT_WORD(start); -    const int size = start + nr; -    int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); -    unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); - -    while (nr - bits_to_clear >= 0) { -        *p &= ~mask_to_clear; -        nr -= bits_to_clear; -        bits_to_clear = BITS_PER_LONG; -        mask_to_clear = ~0UL; -        p++; -    } -    if (nr) { -        mask_to_clear &= BITMAP_LAST_WORD_MASK(size); -        *p &= ~mask_to_clear; -    } -} - -#define ALIGN_MASK(x,mask)      (((x)+(mask))&~(mask)) - -/** - * bitmap_find_next_zero_area - find a contiguous aligned zero area - * @map: The address to base the search on - * @size: The bitmap size in bits - * @start: The bitnumber to start searching at - * @nr: The number of zeroed bits we're looking for - * @align_mask: Alignment mask for zero area - * - * The @align_mask should be one less than a power of 2; the effect is that - * the bit offset of all zero areas this function finds is multiples of that - * power of 2. A @align_mask of 0 means no alignment is required. - */ -unsigned long bitmap_find_next_zero_area(unsigned long *map, -					 unsigned long size, -					 unsigned long start, -					 unsigned int nr, -					 unsigned long align_mask) -{ -    unsigned long index, end, i; -again: -    index = find_next_zero_bit(map, size, start); - -    /* Align allocation */ -    index = ALIGN_MASK(index, align_mask); - -    end = index + nr; -    if (end > size) { -        return end; -    } -    i = find_next_bit(map, end, index); -    if (i < end) { -        start = i + 1; -        goto again; -    } -    return index; -} - -int slow_bitmap_intersects(const unsigned long *bitmap1, -                           const unsigned long *bitmap2, int bits) -{ -    int k, lim = bits/BITS_PER_LONG; - -    for (k = 0; k < lim; ++k) { -        if (bitmap1[k] & bitmap2[k]) { -            return 1; -        } -    } - -    if (bits % BITS_PER_LONG) { -        if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) { -            return 1; -        } -    } -    return 0; -}  | 
