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authorAtin Mukherjee <amukherj@redhat.com>2017-10-26 14:26:30 +0530
committerjiffin tony Thottan <jthottan@redhat.com>2017-11-06 06:09:21 +0000
commit44e3c3b5c813168d72f10ecb3c058ac3489c719c (patch)
tree9ae418d5cecd1b738a9926f227238d097bad8ca2 /CONTRIBUTING
parent4e6dc4f134ed81005bb91f9cb4e18bf5836dffb5 (diff)
glusterd: fix brick restart parallelism
glusterd's brick restart logic is not always sequential as there is atleast three different ways how the bricks are restarted. 1. through friend-sm and glusterd_spawn_daemons () 2. through friend-sm and handling volume quorum action 3. through friend handshaking when there is a mimatch on quorum on friend import. In a brick multiplexing setup, glusterd ended up trying to spawn the same brick process couple of times as almost in fraction of milliseconds two threads hit glusterd_brick_start () because of which glusterd didn't have any choice of rejecting any one of them as for both the case brick start criteria met. As a solution, it'd be better to control this madness by two different flags, one is a boolean called start_triggered which indicates a brick start has been triggered and it continues to be true till a brick dies or killed, the second is a mutex lock to ensure for a particular brick we don't end up getting into glusterd_brick_start () more than once at same point of time. Change-Id: I292f1e58d6971e111725e1baea1fe98b890b43e2 BUG: 1508283 Signed-off-by: Atin Mukherjee <amukherj@redhat.com> (cherry picked from commit 82be66ef8e9e3127d41a4c843daf74c1d8aec4aa)
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